Sonic IPC C++ Classes
Framed peer-to-peer messages over local sockets. More...
Namespaces
- Sonic::Ipc: Framed peer-to-peer messages over local sockets.
- Sonic::Ipc::Crc32: The checksum of frame payloads.
Classes
- Sonic::Ipc::Client: Connects to a Server.
- Sonic::Ipc::Connection: One framed connection over a QLocalSocket.
- Sonic::Ipc::Connection::PeerCredentials: The process at the other end of a connection.
- Sonic::Ipc::Frame: One message: the application's type and its payload.
- Sonic::Ipc::FrameReader: Splits a byte stream into frames.
- Sonic::Ipc::Server: Listens on a local socket.